Intro
As part of CSE 170 a design programming course at UCSD, I was tasked to, over the course of ten weeks, identify a need group, observe target demographics, brainstorm, prototype, and ultimately code a digital product in HTML.
Research
First I had to identify my needer group. I chose to observe individuals working in public spaces, which typically included students and remote office workers.
Key findings:
collaboration: people struggled to work together on multiple screens given the small spaceing.
Ergonomics: many people hunched over, or put pressure on. joints while working for prolonged periods.
Hygiene: people love to touch their faces.
Fidgeting: many people fidget their feet against the chair and table legs.
Brainstorming
I then attempted to translate these needs into solutions during the brainstorming phase.
Some of my products included adaptive laptops for improved posture, desks fidgets, and collaboritive desk spaces.
I became really intriqued with the idea of creating a glove to minimize posture discomforts and potentially assist with mobility impairments.




Prototyping

Before working on prototypes, I created an architecture diagram. IThen I made lo-fi prototypes and got feedback on it. Then I moved onto hi-fi prototypes. After a very breif user testing, I found that my current protype was too expansive and there were unecessary elements. In my final version, I decided to streamline the application a bit.
For the color, I chose a primairly blue color scheeme for high contrast, and ease of use especially since there was a consideration for various possible impairments. I also went for a sleek style and logo for this modern tech product.
Final Product Mock Up & Demo

Code Sample
Here is the final coded product in HTML, CSS, & JavaScript.